Changes for page GLB

Last modified by Kashif Iqbal on 2019/02/06 14:54

From version < 2.1 >
edited by kashifiqbal
on 2018/12/31 17:24
To version < 3.1
edited by Kashif Iqbal
on 2019/02/06 14:54
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1 1  GLB is the binary file format representation of 3D models saved in the GL Transmission Format ([[glTF>>doc:3D.GLTF.WebHome]]). Information about 3D models such as node hierarchy, cameras, materials, animations and meshes in binary format. This binary format stores the glTF asset (JSON, .bin and images) in a binary blob. It also avoids the issue of increase in file size which happens in case of glTF. GLB file format results in compact file sizes, fast loading, complete 3D scene representation, and extensibility for further development. The format uses model/gltf-binary as MIME type.
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3 -== File Format Specifications ==
3 += GLB File Format =
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5 5  The content delivery methods used by glTF result in extra processing to decode the base-64 encoded binary data and also increases the file size by ~~33%. These delivery methods, which contributed to┬áthe formation of GLB file format, include:
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